#ifndef MONSTER_H_
#define MONSTER_H_


#include "Manager.h"
#include "CreateMgr.h"
#include "Hero.h"



class Monster :public Base
{
public:
	int _hp;
	int _atk;
	int _def;
	int _cash;



	void SaveCB(FILE* const pFile) override;

	int FCollisionCB(void *p1, void *p2) override;
};



class MonsterOne :public Monster
{
public:
	MonsterOne(int x, int y);
};


class MonsterTwo :public Monster
{
public:
	MonsterTwo(int x, int y);
};


#endif // !MONSTER_H_
